Sentioscope

Speech and voice controls, as each vendor documents them

A voice written in words instead of recorded

A voice description is text that stands in for a recording: age, tone, pace, accent, personality. Three vendors document one, and they use it differently: to design a voice that is then stored, to steer the delivery of a single generation, or as a line attached to a character that is performed every time it speaks. As of 2026-10-13.

Three uses for a voice written in wordsA description can design a voice that is then stored, steer the delivery of a single generation, or sit on a character and be performed on every line until a recorded or matched voice replaces it.A voice is described instead of recordedDesignRead onceThe result is stored andreused by id.PromptRead per takeOnly as steady as theretyping.Character lineRead per lineSteady while the text isunchanged.An attached recording or preset stops the description being performed
Fig. 1 The description is read once, once per prompt, or once per line.
Voice description, as published. Recorded 2026-10-13.
VendorWhere the description goesWhat it is used for
HedraDescriptors of the character's demeanour in a text-to-video promptSteering the delivery of one generation
RunwayA description of at least twenty characters naming tone, accent, pacing and personalityDesigning a stored voice with its own id
SceneMixerA line on each character covering age, weight, pace and where the voice sitsPerformed on every line, unless a preset is matched

Inclusion rule. Vendors whose documentation describes specifying a voice in text instead of supplying audio. A voice picked from a list by name does not count as a description. Order. Alphabetical by vendor name.

1Free, instant and slightly variable

A description costs nothing to write and needs no recording session, which is why it is often the default. The cost is precision. Words leave room, and a model filling that room can land differently from one take to the next, which one vendor states directly about its own default.

2Once, or every time

Used to design a stored voice, the description is read once and the result is kept; consistency then comes from the stored object. Used on every line, the description is read every time; consistency comes from the text never changing. Used in a single prompt, it is only as consistent as the person retyping it.

3What a description is good at

Accent, age and pace survive being written down better than timbre does. A request for a slight regional accent or an older, slower voice is the kind of thing a description carries well. A request to sound like a particular person is not, and is the territory of recordings and the permissions that come with them.

4When to stop describing

Once a character has a voice the production likes, the case for a recording or a matched preset is strong: it removes the variation the description allows. Where a vendor lets an attached voice take over from the description, anything written in the description, including an accent, stops being performed.

5Sources read for this entry

This page defines the term and logs what each vendor documents about it, each figure read on 2026-10-13. Related: Ambience, Native audio.