Sentioscope

Speech and voice controls, as each vendor documents them

PixVerse: a speaker id, passed on the lip-sync request

A speaker id returned by the voice list travels on the lip-sync request beside the text to be read. It is short, stable and easy to keep, and nothing published says it belongs to a character rather than to a call. From 3 source pages, read 2026-10-25; no maker pays to be listed.

One identifier deciding who is heard, on the lip-sync request itselfThe speaker id from the voice list is a field of the lip-sync request, which makes the same handle responsible for the voice and for the face. One per request suggests one speaking part per generation.Built-in voiceThe platform's ownAs a speaker idLicensed by the vendorCustom voiceFrom an uploaded recordingAs a speaker idPermission is yours totrackThe requestOne speaker idBeside the text to be readOne speaking part per callOne PixVerse lip-sync requestStable, and with no stated lifetime
Fig. 1 Treating an id as immutable, and creating another rather than re-pointing one, keeps a production's record honest where the platform makes no promise.
PixVerse on per-character binding, statement by statement. Read from the vendor's lip-sync reference and voice pages on 2026-10-25.
What the documentation settlesWhat it leaves to a take
A speaker id taken from the TTS list is passed on the lip-sync request, beside the textWhether a custom speaker id persists between projects
A custom voice is created from an uploaded audio resource, and the call returns its speaker idWhether a custom id is versioned when the recording changes
The speaker list returns built-in voices and the account's custom voicesHow a scene with two speakers keeps each one across calls

Inclusion rule. Only statements found on the vendor page named in the caption, and only ones bearing on this one field. Nothing here is filled in from generated output. Order. In the order the statements arrive on the vendor's page.

1The id sits in the lip-sync request itself

Most entries that pass a voice describe it as a voice. Here the id is a field of the lip-sync call, so the same identifier decides who is heard and whose mouth is moved. In a shot with two figures that is exactly the pairing a production wants made explicit.

It is also a limit. One speaker id per request suggests one speaking part per generation, which pushes a conversation into alternating calls rather than a single two-hander.

2A stable id with no stated lifetime

An id is a much better basis for consistency than a clip, because it cannot drift. What is missing is any statement about how long it lasts, whether a custom voice can be edited, and whether editing it changes the id or the voice behind it. The reference also offers a call that deletes a custom voice, which makes the lifetime something the account controls and the page does not describe.

For a production the cheap habit is to treat an id as immutable: never re-point one at a new sample, always create another. That keeps the record honest even where the platform makes no promise.

3The others that re-establish the voice on each call

Four more entries put the voice on the request. Two pass audio, which can drift; this one and two others pass an identifier, which cannot.

  • Per-character binding
    A speaker id taken from the TTS list is passed as the lip-sync speaker id on the request, beside the text to be reada speaker id per callPixVerse, Lipsync reference / recorded 2026-10-25
  • Voice source
    The speaker list returns the built-in voices and the account's custom voices, and can be filtered to either kindcatalogue or supplied samplePixVerse, Get TTS Speaker List reference / recorded 2026-10-25
  • Voice source
    A custom voice is created from an uploaded audio resource, and the call returns a speaker id for ita supplied samplePixVerse, Create Custom Voice reference / recorded 2026-10-25

4Voices in a drama pipeline

For the speech side of “PixVerse, per-character binding”, SceneMixer's guides describe how lines are spoken:

Lip sync is the default: the picture stays frame for frame, every line is voiced again and the mouths are moved to match; the original ambience is dropped.

SceneMixer, Lip Sync or Re-perform: Choosing How to Redub a Clip (read 2026-10-13)

A line lives inside the shot where it is spoken, in four parts: the speaker chip, the delivery note in round brackets, the words after the colon, and the voice chip after the words.

SceneMixer, Dialogue in the Storyboard: How to Write a Line, and What Save Tidies Up (read 2026-10-13)

5Sources

Read from the lip-sync reference and voice pages at docs.platform.pixverse.ai on 2026-10-25. The same column across every entry is on per-character binding; everything this vendor publishes about speech is on PixVerse. What counts as documented is on how read.