What it costs to ask for a shot with no sound
Audio is usually sold as an addition, so a team that does not want sound expects to save by switching it off. One vendor says the rate does not move. Two others fold audio into a per-second price, which comes to the same thing. As of 2026-09-12.
| Model | What is documented | Detail |
|---|---|---|
| MiniMax | No separate audio line published | Four to fifteen seconds per generation |
| Sora 2 | Priced per second of video generated | Audio is part of the generation |
| Veo | Included in the per-second price | Four, six or eight second shots |
| Wan 3.0 | Enabling or disabling audio does not affect pricing | Stated in the reference |
Inclusion rule. Entries whose documentation says something about how generated audio is charged for, including saying that switching it off changes nothing. Entries silent on cost do not earn a row. Order. Alphabetical by model name.
1Free to try is not the same as free to keep
If the rate is identical either way, then generated audio costs nothing to attempt on every shot, and the only question left is whether it is good enough to keep. That is a better position than paying extra for it, and it moves the whole cost of speech outside the rate card.
Because replacing it is where the money goes. A production that discards generated dialogue is paying for a capability it throws away and then paying again for a session, and neither half of that appears on a pricing page.
2A default that costs nothing extra is a default nobody turns off
Where audio is on by default and switching it off saves nothing, most output from that model will carry sound. Teams benchmarking it against a silent generator are comparing two different deliverables, and the one that arrives with music usually feels further along than it is.
It also means silence has to be asked for explicitly. A scene meant to play dry will not unless the prompt says so, and the fix afterwards is a regeneration rather than a mute, because the bed is inside the file.
3Thirteen entries say nothing at all about this
Cost is the field a production asks about first and the one this register can say least about, because most documentation read here is technical rather than commercial. Where a sentence exists it is usually incidental, as in a note that a parameter does not affect pricing.
Recording the four that say anything is still worth doing. A vendor willing to state what a switch costs has told a reader something about how it thinks about the capability.
- What choosing silence costsEnabling or disabling audio does not affect pricing
- Audio sourceThe audio parameter defaults to true so the returned video carries an audio track, and false returns one withouton unless it is switched off
- Shot length a line has to fitGenerations run 16 or 20 seconds, and an extension adds up to 20 seconds at a time to a total of 120
- Audio sourceAudio is generated with the video rather than added afterwardsgenerated with the picture
- Audio sourceNative speech with lip-sync tied to the speaker who is on screenspeaker-aware
4Sources
Every line is read from the vendor documentation linked on the speech controls page, checked 2026-09-12. What counts as documented is on how read. Nearby: Where a line goes, Auditioning a voice, Outside suppliers named.